Available for UX design roles

UX Designer, grounded in how systems actually work.

I design interfaces by first understanding the systems behind them — 20+ years diagnosing complex technical problems, now applied to user research, wireframing, and prototyping.

How I work

A research-first design process

The five stages of the Google UX Design process — the same framework behind the work below.

01

Empathize

Understand real user needs and pain points before proposing anything.

02

Define

Turn research into a clear, specific problem statement.

03

Ideate

Generate and narrow down possible solutions.

04

Prototype

Build wireframes and high-fidelity interfaces in Figma.

05

Test

Run usability studies and refine based on what's learned.

About

From troubleshooting systems to designing them

I spent two decades in technical support and systems troubleshooting — diagnosing hardware failures, resolving escalated network issues, and mentoring new hires through complex diagnostic work. That work taught me to look for the root cause of a problem, not just the symptom.

In 2025 and 2026, I completed formal UX design training through Google's UX Design program on Coursera, covering user research, wireframing, prototyping, and usability testing. I'm now applying both skill sets together: the patience to understand a system deeply, and the design craft to make it usable.

I also bring hands-on experience with Figma, design systems, and front-end implementation (React, TypeScript) — so the interfaces I design are grounded in what's actually feasible to build.

Design tools
  • Figma — wireframes, prototypes, design systems
  • Adobe Creative Cloud
  • Miro — brainstorming & journey mapping
Research & testing
  • Moderated & unmoderated usability studies
  • User interviews & problem statements
  • Low-to-high fidelity prototyping
Also brings
  • 20+ years technical troubleshooting (AT&T, DTV)
  • React / TypeScript front-end implementation
Selected work

Case studies

UI DesignFigma → React

Crusoe Rip Pro — Color Separation Interface

Redesigned a legacy desktop tool into a web-based interface built for real operator workflows.

I designed and coded the interface for Crusoe Rip Pro, a RIP color separation tool for screen-print shops. After talking with print operators about friction points in the existing Windows-only software, I built a dark-theme, web-based design in Figma and React that lets operators inspect color channels in real time and export layers with fewer configuration mismatches.

Figma React TypeScript Tailwind CSS HTML5 Canvas
UX ResearchWireframes

Google UX Design Program — Applied Coursework

Hands-on projects covering the full UX process, from empathize to test.

Through Google's UX Design coursework, I completed applied projects in each stage of the design process: conducting user research and usability tests, building low-fidelity wireframes and paper prototypes, and creating high-fidelity mockups and interactive prototypes in Figma.

Figma User Research Usability Testing Wireframing
More work

Additional case studies coming soon

This space is reserved for upcoming project write-ups — send over the details and I'll build the next case study to match this format.

Credentials

Education & certifications

Google UX Design Coursework

2026

5 of 7 courses completed — Coursera

Technical Support Fundamentals

Dec 2025

Google — Coursera

Mississippi University

1995–1999

Marketing & Graphic Design

Mary Holmes College

1991–1994

AAS, Business Science

Let's build something usable.

Open to full-time UX design roles and contract work. I'd love to hear about what you're building.